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Android Violinist

This project is exploring ideas of mixing the traditional with something modern and futurebound in the form of an android robot playing the violin.

The Zmodeler was the most used tool for the project and regarding the jacket, this was shaped using a combination of the move tool, folds and alpha maps alongside surface noise for the details.

In terms of the overall style within ZBrush and shown in the BPR renders below, illustrative shaders were applied and for the final render this was created in V-Ray for 3DS Max.